mago3d
- github : https://github.com/Gaia3D/mago3djs
src
engine
- cesium
- webworldwind
mago3d
- api
- core
- domain
- extern
- f4d
- geometry
- message
- rederer
- shader
- util
- worker
샘플코드를 보자
클라이언트단에서 시작
- snippet.javascript
magoStart(null, "magoContainer", imagePath) loadData(viewer, renderDivId, serverPolicy); managerFactory = new ManagerFactory(viewer, renderDivId, serverPolicy, null, null, null, imagePath);
ManagerFactory
로 시작
- snippet.javascript
// 실제 화면에 object를 rendering 하는 메인 메서드 function draw() { if (MagoConfig.getPolicy().geo_view_library === Constant.CESIUM) { drawCesium(); } else if (MagoConfig.getPolicy().geo_view_library === Constant.WORLDWIND) { //initWwwMago(); } else if (MagoConfig.getPolicy().geo_view_library === Constant.MAGOWORLD) { drawMagoWorld(); } }
- snippet.javascript
/** * start rendering. * @param scene 변수 * @param isLastFrustum 변수 */ MagoManager.prototype.startRender = function(scene, isLastFrustum, frustumIdx, numFrustums) MagoManager.prototype.upDateCamera = function(resultCamera)
- snippet.javascript
MagoManager.prototype.startRender = function(scene, isLastFrustum, frustumIdx, numFrustums) { if (!this.isCameraMoving && !this.mouseLeftDown && !this.mouseMiddleDown) { ////this.upDateSceneStateMatrices(this.sceneState); this.upDateCamera(this.myCameraSCX); this.doMultiFrustumCullingSmartTiles(this.myCameraSCX); }
startRender 를 호출하는 곳
- snippet.javascript
MagoManager.prototype.start = function(scene, pass, frustumIdx, numFrustums) MagoManager.prototype.renderOrdered = function(dc)
- snippet.javascript
function render(){ magoWorld.renderScene(); }