MagoManager.prototype.startRender = function(scene, isLastFrustum, frustumIdx, numFrustums) { if (!this.isCameraMoving && !this.mouseLeftDown && !this.mouseMiddleDown) { ////this.upDateSceneStateMatrices(this.sceneState); this.upDateCamera(this.myCameraSCX); this.doMultiFrustumCullingSmartTiles(this.myCameraSCX); }